Desktop VR Optimization
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01. Intro
02. Downloads
03. Unity’s 3 Main Performance Tools
04. Common Performance Bottlenecks: Draw Calls
05. Draw Calls
06. Common Performance Bottlenecks: Batching
07. Common Performance Bottlenecks: Geometry
08. 3D Art Meshes
09. Common Performance Bottlenecks: Overdraw
10. Common Performance Bottlenecks: Physics
11. Create a Physics test scene
12. Code Optimization
13. Garbage Collector Optimization
14. Fast Code
15. Identifying Performance Issues 1
16. Identifying Performance Issues 2
17. Diagnosing Performance
18. Advanced Performance Tools
19. Built-in Performance Buffers
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12. Code Optimization
Nd017 C08B L01 A11 L Code Optimizatio V2
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